The U.S. Department of Energy awarded $ 45 million for solar lunar production and grid technology

Taiwan is one of the fastest growing economies in Asia. Accused of rapid industrialization and export, it has led to significant economic growth over the past few years. Meanwhile, the digital market and e-commerce are also expanding in Taiwan.

Below “National Digital Archives Program” And the “E-Education National Science and Technology Program”, At the Academy Cinema, the National Palace Museum, the National University of Taiwan, and many other public and private cultural institutions in Taiwan. These two Taiwan programs have successfully integrated development in the fields of science, humanities, economics and technology.

Experts from various fields came together to exchange ideas and to consider how to create, organize, and disseminate knowledge. The results of digitalization have increased access to these knowledge resources and allowed the general public to overcome the time and space of appreciation and use of knowledge. The National Palace Museum exemplifies the digital landscape, trends and opportunities in Taiwan.

A.D. According to the 2019 Culture and Innovation Industries Development Law enacted by the Ministry of Culture, the protection and dissemination of culture should be to strengthen artistic creativity, employ new technologies, enhance environmental characteristics, and enhance and enhance citizens’ cultural appreciation. The popularity of cultural art to celebrate world trends.

The use of technology in the traditional field allows for the revitalization of heritage by providing a variety of interesting and scientific narratives. As a result, in recent years the National Palace Museum has focused on combining culture and technology, making their resources and heritage more accessible to people around the world as they develop the digital industry economy.

Digital Technology in Exhibition Services

The technologies and devices used in the on-site displays are very diverse and virtual reality, augmented reality, mixed reality, touch screens, large-scale predictions, interactive devices (such as sensory technology, touch screens, etc.), immersive theater, 8 K High Definition images, project map, 5G technology, ArtificiaI Intelligence (AI) recognition and eye tracking.

Digital technology is used to distinguish itself from traditional museum visits. Different installations each have different descriptions and purposes, depending on the heritage they are inspired by or the equipment and technology they use. Regardless of the technology, the main purpose is to increase the awareness and interest in the National Palace Museum collection by modern viewers or to bring the collection back to a different perspective.

Technology in Education

The National Palace Museum is not just about presenting new exhibits on the grounds or presenting new content online on social networks. Starting in 2019, it wants to extend its influence in the field of education through a project that combines the arts of art and STEAM (science, technology, engineering, art and math).

The curriculum includes some technologies such as 3D modeling, scratch, micro-bit, 360 VR, applications, drones and minkey. These are installed on the STEAM mobile learning bus to access primary and secondary schools in rural areas. Therefore, cultural knowledge is presented in a playful way to the school audience.

Therefore, the education sector will be attractive for business opportunities for development opportunities and new technologies. According to a study by the Taiwan Studies Program, in terms of the digital wave, platform integration and technology innovation are key to the development of the cultural and creative industries.

As part of the effort of digital museums in Taiwan, the Open Museum uses digital technology to collect and convert research materials, according to OpenGov Asia. It can also move back and forth through multimedia multimedia between real and virtual.

The Open Museum also emphasizes the construction of collections by striving to collect visible (high quality) and usable digital objects. During the “Treasure Hunt” event, the Open Museum added more than 17,400 new collection items. In all, he has collected more than 147,000 collection items.

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